Title Scream

Growing up with an Atari 2600 and then having my mind blown by the Sega Master System and the NES, it was pretty hard not to get swept up in the gaming renaissance of the 1990s. Gaming has come a very far way since then but there’s no argument that sketchy dot matrix and pixel-based graphics, visually defines an era. Title Scream ran by Cameron Askin, is a collection of wonderful examples of type and graphic inspirations of 16/8-bit gaming.

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